If you dash on a ramp you will rise, the game has fall damage, so if you remove that damage, put more ramps on the maps, make the enemies faster (you have more mobility but the enemies need it too) and do that by crouching you fall down really fast (like the game "Ultrakill" so you dont stay on the air too many time) the game will be funnier.
I've added lots of mechanics including wall running and a grapple hook. I've also added a smash attach which does critical damage when pressing c in air as you suggested. I'm still refining the mechanics and lot's of new enemies and guns have also been created. I just have to do the levels and the story art but it's gonna take some time to finish. I will be releasing a demo next month to get feedback and I hope you stay tuned for that. Thanks for checking in btw.
Hey, I gave up on the project, I've wasted too much time and energy on this. The project only has the mechanics and assets. I was unable to write a good story and the AI is a lot dumber than I thought. So I've given up, I hope you understand
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nice little game! i enjoyed it
Thank you, Appreciate the feedback.
very epic
Thank you.
ADD main menu otherwise great
The Web GL version doesn't have a menu due to performance reasons, Please check out the PC version for the Main Menu here -https://thathsara.itch.io/boomer-shooter-fps-game
If you dash on a ramp you will rise, the game has fall damage, so if you remove that damage, put more ramps on the maps, make the enemies faster (you have more mobility but the enemies need it too) and do that by crouching you fall down really fast (like the game "Ultrakill" so you dont stay on the air too many time) the game will be funnier.
Remember:
Anyways your game game is fun.
Thanks for your feedback, I appreciate it a lot. I'm making a sequel to this with more mechanics and I will definitely use your ideas.
Hey, how is going your sequel? I´m hyped.
Hi IGKU,
I've added lots of mechanics including wall running and a grapple hook. I've also added a smash attach which does critical damage when pressing c in air as you suggested. I'm still refining the mechanics and lot's of new enemies and guns have also been created. I just have to do the levels and the story art but it's gonna take some time to finish. I will be releasing a demo next month to get feedback and I hope you stay tuned for that. Thanks for checking in btw.
Hi again, could you paste the link of the sequel here when finish? Thanks.
Hello, it's been a long time. Any sort of new?
Hey, I gave up on the project, I've wasted too much time and energy on this. The project only has the mechanics and assets. I was unable to write a good story and the AI is a lot dumber than I thought. So I've given up, I hope you understand
neat :)
Thank you